Update3: Masterwork Cores are being modified. Masterwork cores are used to upgrade armor and weapons in Destiny 2. The economy for them has been changing since the Forsaken expansion was released. At the Tangled Shore it was possible to use legendary shards (10 at first, and then 20, 30, and so on) to buy exactly 1 Masterwork Core, and usually you would need 10 Masterwork Cores to upgrade your gear (in some cases you would only need 5). Bungie is updating things because players have been complaining that Masterwork Cores are now too rare.
The changes are:
Update2: GameSpot has posted a review of Forsaken, in it they say:
The standout addition to the rotation is Gambit, a part-PvP, part-PvE mode that has you competing with an enemy team on mostly separate maps. Your main goal is to kill AI-controlled enemies, collect the motes they drop, and bank those motes to summon a final boss before the other team summons and kills theirs. Along the way, members from each team will have the opportunity to invade the other map and score PvP kills to screw with their opponents' progress. It's a creative combination of Destiny's various existing modes, and having to juggle both your side of the map and the other team's progress--and frantically trying to hide when an invader comes--makes for hectic matches that are consistently fun with or without friends, as well as a great way to level up regardless of your commitment.
Update! More of us, INCIDENT, knightedmoose and 7thOfSeptember have played the Forsaken Destiny 2 expansion! We all think it's pretty awesome, but some of us still make comparisons to Warframe.
condeneasty80 played the first story mission last night and it starts off strong; you, the Guardian, are helping to quell a prison riot in the Prison of Elders. You encounter a new type of Fallen, they're "undead" and have more annoying attacks than the Red Legion Gladiators!
There is also a new game mode: Gambit. In this mode you are killing wave after wave of enemies and trying to collect "motes". It's 4v4, where once in a while, you can send one of your team into the other team's arena to disrupt them. You can send over enemies to block them from collecting and turning in their motes too. It's a lot of fun.
The New Eden Report is a newspaper written for the game EVE Online. It looks interesting and this article talks about the day to day of the newspaper editor.
PC Gamer has a great section showing all that we know about Cyberpunk 2077. It's a game created by the same team that created Witcher 3, it takes place in a dystopian cyberpunk science fiction universe. It looks like it's a mix of an RPG and FPS; I won't say it's similar to Destiny, but maybe closer to The Division? We'll have to wait to see some more gameplay demos to find out exactly how it'll play.
The Steam client has been updated and the chat interface is much much better. What I really like is that you can see your friends in the friends list by game. I was doing this manually before; because it was awesome to see a list of 5-10 people for the games that we both have. It made it easy to find people to play CSGO or Civilization 5 with.
It even works on the web too, no need to download a client to chat with people on Steam!
Sleeper nodes are the diamond-shaped <> nodes that are hanging around the Mars map. In Destiny 2 you can collect 44 of them. You don't collect them in order but based on what the [Override Frequency] item says. It takes 4 [Resonate Stems] to turn into 1 [Override Frequency] so you're going to need to do some farming to collect enough of them.
The hardest part is that the drop of the [Override Frequency] can be any of the 44 sleeper nodes, even the ones you have already collected. While playing, I've encountered the same node at least twice.
Bungie has finally brought back Bounties to Destiny 2. Bounties are small quests that you can complete by getting a lot of Super kills or grenade kills or whatever. They give you some points and they're fun to do while you're completing other missions and quests. They were originally part of Destiny 1 and for some reason were not part of Destiny 2 until recently.
Quarterback is a new esports startup that's creating leagues for fans of streamers and top esports players. Wanted to link here in case they turn out to be a big deal in the future!
Essentially, it’s a platform for creating gaming leagues and content driven not by game publishers, leagues, or existing streaming sites like Twitch, but by the gamers themselves. It gives streamers and players a new way to reach their audience, the company claims.
Founded by serial entrepreneur Jonathan Weinberg, who acted as the chief executive for Round Robin and held a leadership role in the mobile game studio Spartonix, Quarterback is the latest attempt to get more revenue into the hands of gamers.
Leagues created on Quarterback can host daily challenges, give away prizes and compete against fan clubs devoted to other top players.
Check it out!
Since Iron Banner isn't on right now, I thought it'd be nice to revisit a clip from the last Iron Banner in Destiny 2. It's a double play where the kills came rapidly and happened within 15 seconds of spawning. Quick play and we won the match.
Streaming on Twitch!
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